________________________________________________________________________________________________________________________________________ Battle Royale Credits & Change-log ________________________________________________________________________________________________________________________________________ Concept by PLAYERUNKNOWN (Brendan Greene). Based on the book/film Battle Royale. Development by PLAYERUNKNOWN, Stormridge, Anatanokami, Tzer & Keoto Leaderboard Development by Ollie, rexeh & Mr.Tag Additional code by [VB]AWOL & pwn0zor & Kegan 'Ryan' Holern Floating loot fix by Sa-Matra <3 Aditional thanks to KillzoneKid for help with triggers Legacy BR Tools by eXchangeDev MV-22 port by Hotshotmike C130 port by ebu Community management & support by SniperGhost Special thanks to ShroomzTV, CohhCarnage, Smak and The Blacklist My thanks also to all the players, donators, streamers and content creators, without whom we would be nothing <2 A special thanks to @Dabbo07 for being a great guy and re-naming his mission to avoid confusion with our mod. You can check out his work here http://steamcommunity.com/sharedfiles/filedetails/?id=185349097 This mod package contains the work of the follow teams and content creators. Gorgona Island. http://www.armaholic.com/page.php?id=27996 Community Upgrade Project weapons pack. http://www.armaholic.com/page.php?id=27489 Trixie's British Weapons, Rifle & Sniper/Marksman packs http://forums.bistudio.com/showthread.php?175821-Trixie-s-Release-Thread UIcorrections by Beazley. http://www.armaholic.com/page.php?id=25782 Fixed Exaggerated Weapon Sway by Lao Fei Mao. http://www.armaholic.com/page.php?id=25782 FHQ M4-A4 pack. http://www.armaholic.com/page.php?id=19218 FHQ Accessories. http://www.armaholic.com/page.php?id=20393 ASDG Jointrails. http://www.armaholic.com/page.php?id=23242 Wake Island. http://www.armaholic.com/page.php?id=27321 Pianosa Island. http://www.armaholic.com/page.php?id=28418 Bozcaada Island http://www.armaholic.com/page.php?id=29580 Uro's Map Builder Billboards https://forums.bistudio.com/topic/179761-uros-mb-billboards-retexture 1969 Road Runner & Super Bee http://www.armaholic.com/page.php?id=29931 Volkswagen Beetle http://www.armaholic.com/page.php?id=29557 ________________________________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________________________________ v0.8.4.0 GAMEPLAY - Overall, our hope is to speed up matches. Blue circles will now only pause for about 90 seconds in between shrinks, and less than that for final circles. Maps like Stratis and Bozcaada will still give a little more time to get to the first few circles. - A Magazine Repack system has been added to the game. Bind User Action 5 to use it. This system allows you to consolidate your ammo. - Tracer mag types have been reduced. Each class of gun will now only support 1 Tracer color. The intent is to reduce the magazine juggling and confusion, especially for new players. (IR and Regular magazines remain) - The in-game Map and Player List will tell you how many players remain. - To support night games, all players will receive Night Vision Goggles at the start of the round. Lobbies will notify players of this feature. As a result, our artificial moonlight has been removed from games. GEAR - Woolly, CSAT, Recon, and previously-armored clothes have returned, however they will have no armor. - Smoke grenade effects have been improved to provide better cover. - Trip mine damage radius increased. Trip mines are now much more lethal. - The Saiga shotgun has been added back, and now has legitimate stopping power at close range. - Mk20 assault rifle added back as loot with silencer-sound fix. - Lee Enfield is back; reload time has been increased. CZ550 will do less damage than the Enfield. - HEDP and under-barrel grenade damage has been balanced. - M32 grenade magazines have had their inventory-size (mass) doubled. We want players to consider inventory space when carrying these items. - A couple new weapons have been added. - No one wanted the L110A1; it was removed from the LMG crate drop and melted for scrap. - L85 GL weapon model was fixed. ENVIRONMENT - Many new and corrected loot locations. (including damaged buildings) - Spawned automobiles may randomly have some loot in them. - Unranked Matches will have a few rare in-game vehicles which require a repair kit to use. These vehicles will not have much fuel, so use them wisely. And no, they can't be refueled! - Wind wasn't behaving correctly due to interaction with cloud cover. Now all games will have *some* wind. (Note that wind only starts 5 minutes into the round) This should help with smoke grenades. - Each game, a few rare crash sites will appear. These will be far from towns, and produce smoke during the first few minutes of the game. These sites will spawn a broad range of useful items. - Crates should (mostly) ignore wind and float straight down. This should reduce crate drops that float outside the circle. OTHER - Spectator Mode has been updated to address issues with key binds, FPS impact, and more. Spectators should no longer get stuck and have to exit the game. There is also a new menu to explain Spectator keybinds. - Applied temporary workaround for a new Arma issue affecting spectators being kicked from servers and blurry screens. Also fixed spectator map view to show player locations. - CUP Weapons and CBA are now required dependencies for the mod. This is due to Steam constraints. This also means weapon versions have changed. The Arma Launcher should automatically detect these dependencies and download them for you. - Clothing Skins updated - A new Font system will allow us to adjust in-game messages from the server. Fonts have been updated to provide better readability. - On-screen messages will no longer overlap. This is part of a custom player-notification system. - Onscreen kill messages will display much faster so latest player count is always known. (You can also check remaining-player-count from Map screen) - Map drawing is now disabled in Global chat. - Numerous bug fixes and network optimizations ________________________________________________________________________________________________________________________________________ v0.8.3.0 GAMEPLAY - Custom Damage Handling has been added to Battle Royale. This will take time to balance, but the immediate effect is legs will take twice as much damage before impacting overall health, and it will take more shots to players' legs before limping. - Loot within a half-kilometer of the blue circle will not disappear immediately on circle shrink. This value may be adjusted if FPS is affected. - The paper doll damage icon will remain on dead players' screens for more time so players can understand which hitboxes caused death. - The Osprey Pilot has once again visited rehab and should stop flying in circles. He will also drop more crates on Wake and Stratis. - The C130 starting plane will load and drop players in a random order. LOOT - Due to issues with the latest Arma patch and Trixie rifles, those rifles have been removed from the game. Those rifles will be replaced with equivalents, though expect some damage values to change. (includes Lee, CZ550, sniper crate loot, etc) - The new Lee Enfield's damage has been increased 30%. - Shotguns have been added back to loot tables. - KSVK mags added to loot. - L85 has been added back into the game. Thanks @OfotViking for the weapon fix! - The balance of Assault Rifle loot has been tweaked slightly. We will adjust this over time based on feedback. - Expect silencers to be harder to find, and shots from silenced weapons should be easier to triangulate. - TRG with silencer is now louder. - 6.5mm silencers & M32 have been moved to crate loot. M32 will always spawn HE rounds while it is configured as crate loot. GRAPHICS, OPTIMIZATIONS, AND MISC. - A customized Arma's main menu. It should be easier to hop into BR games by clicking the BR Icon. Let us know if you encounter issues. - CUP Weapons have been updated. This update greatly improves how all their weapons sound. - New clothing skins by @Tunnan have been added. - Added a rules dialog that displays when a player joins a server. Players no longer have an excuse for not reading the rules! - Tanoa critters have been exterminated. - Additional logic to kick invisible players and clients that are in a corrupted state. - More loot points for certain buildings. - Various client-side FPS and network utilization improvements. - Various server-side optimizations. ________________________________________________________________________________________________________________________________________ v0.8.2.2 Changes - Updated Bozcaada to V1.1.1 - Updated FHQ Accessories Pack to V1.7.1 - Removed subsonic ammunition from CUP AK variants Bugfixes - Improved animation handling while boosting Server - Improved death messages - Some optimization of server code ________________________________________________________________________________________________________________________________________ v0.8.2.1 (Server side hotfix) Loot and Balance: - Removed shotguns from loot tables ________________________________________________________________________________________________________________________________________ v0.8.2.1 Changes - Updated CUP Weapon Pack to version 1.6 Loot and Balance - Replaced FHQ M4 with CUP M4 variants - Removed G36K/L85/86 from the loot tables - Added new weapon optic (AC11704) Server - More optimization of server code ________________________________________________________________________________________________________________________________________ v0.8.2.0 Changes - New circle position logic for Altis and Bozcaada. - Added ability to repair crashed vehicles with a lootable repair kit. - Osprey pilot is more likely to drop crates inside the blue circle. - Overall crate count has been slightly reduced. - The pause menu now displays the name of the current server. - New vehicles added. - Reduced rain on sunny days. - Reduced the chance of night games. - Increased rain volume on all maps. Loot and Balance - M32 has higher chance to spawn ammunition that goes boom. - Crate guns that didn't make the cut have been moved to the normal loot table. - All cars now provide more protection to players in the case of crashes. - All cars received more armor to their windows. - Slightly increased the Zamak's wheel armor. Fixes - New logic for loading players into the plane. - More optimizations to reduce network latency. - Spectator: Fixed circle position as seen by spectators. - Care package logic rewritten so care packages always spawn loot. - Buildings near the stadium will now spawn loot. - Addressed an issue where some players weren't splatting on impact. - Addressed player tracking issues and logging. - Players should no longer get stuck in cars. ________________________________________________________________________________________________________________________________________ v0.8.1.0 Changes - Tweaked wheel armor on Zamak. - Reduced damage to player in car crashes. - Tweak to avoid rain on sunny days. - Fixed Osprey drops issues. - Add late binding MPKilled EH to catch latecomers. - Tweaked vehicle window armor. - Allow more time for late players to join and for server to absorb it. - Fixed issue where some players aren't splatting when they don't pull their chute. - Too many night games, adding a couple early ones. - Ensure players can't leave circle early w/out taking damage. - New logic for loading players into the plane. - More optimizations to reduce server network load. Loot - Removed M32 from Zamak loot list. Sound - Fixed rain volume on Stratis & Bozcaada. Sessions System - All players now tracked via Sessions. Arma can't track all players, reliably, so we're moving everything into a Session-based system. You get assigned a Session ID when you join the server, and lose it when you disconnect. In this way, the server has a full list of everyone on the server, including a reference to their player object. - Group management + Session system. 1) This provides a more accurate view of who's connected. 2) This should address the SeaGull kicks (CreateVehicle Restriction #0), to some degree. 3) Vehicles can be repaired regardless of locality. ________________________________________________________________________________________________________________________________________ v0.8.0.0 Fixes - New Client damage handlers to speed up processing and reduce network traffic. - New Client Initialization system. - Reduced Bozcaada Red Zone size based on community feedback. - Neutered the Zamak. - Based on feedback, removed weak guns from crate loot. - More optimizations to reduce server network load. Sound - Reduced bombing zone volume / clipping noises. UI - Added load screen. - In-game newsfeed, displayed when player opens Main Menu (ESC). ________________________________________________________________________________________________________________________________________ v0.7.5.0 Fixes - SUV Windshield is no longer impervious. - Realistic grenade damage. Community provided feedback that the default Arma grenade damage is unrealistic. This change increases both RGN and RGO grenade damage. - Reduced clouds at night and try ensure that night games occur on a day that has a full moon. - Fixed "Cannot Load Mission" error on Stratis, when mission is loaded. - Fixed the "Thanks for playing" message, removed mention of Altis. - Tweaked plane logic to stop crates at 5 or less circles. - Other fixes. Loot - Lower chance for crates from MV22. Blue Zone - More balancing to late zone circle damage based on community feedback and fixes for inconsistant damage application. Vehicles - Added 1969 Road Runner & Super Bee pack by William Richardson. http://www.armaholic.com/page.php?id=29931 - Added Volkswagen Beetle pack by Tipix & Du². http://www.armaholic.com/page.php?id=29557 ________________________________________________________________________________________________________________________________________ v0.7.4.0 Fixes - Flushing the cache no longer causes players to reset the mission. - Bozcaada C130 pilots are now more creative in their flightpaths. - Fixed errors in the death message system. - WIP Players should no longer get stuck in start zone after joining late. - Blue Zone damage is now applied based on 2D calculations. - Fixed cases where players are unable to deploy their parachute. - Players will not be able to camp in the mission screen. - Players that respawn after dying will be kicked. UI - Your HP bar now includes an indicator of hitbox damage. - Your HP bar is now movable and resizable. Adjust the "AV Camera" in your Game Layout settings. Loot - Removed M1014 and Saiga pellets - Fixed Tier 2 vests, which were behaving like Tier 1. ________________________________________________________________________________________________________________________________________ v0.7.3.0 * Updated Health + Boost system. ________________________________________________________________________________________________________________________________________ v0.7.2.0 * Added billboards with leaderboard rankings to Altis, Straits & Bozcaada start positions * Removed 1st person injured sound effects * Removed unused addons * Fixed Boost/Health bar position * Fixed pelvic damage model for vests * Removed 1st person 'injured' sound effects * Other fixes ________________________________________________________________________________________________________________________________________ v0.7.1.1 * Santa Claus addon by Hem added http://www.armaholic.com/page.php?id=29906 ________________________________________________________________________________________________________________________________________ v0.7.1.0 * Festive Jumper and other skins added * Boost script bugfixes * Boost, Skin Menu and Earplugs now have no default keys and must be bound to User Actions - Skin Menu User Action 2 - Earplugs User Action 3 - Boost Items User Action 4 * Ambient sounds re-enabled ________________________________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________________________________ v0.7.0.0 * Leaderboard system implemented * Removed CBA * Removed Blastcore * Added Pianosa Island http://www.armaholic.com/page.php?id=28418 [Still WIP so won't be on rotation yet] * Added Bozcaada Island http://www.armaholic.com/page.php?id=29580 * Trigger based loot/simulation system implemented * Loot tables cleaned and balanced * Floating loot now fixed * Server and client files rewritten to increase performance * Updated Specter Armaments to remove Talon. This fixes the config.bin error * Updated magazine configs * Updated skin system * Decreased rain volume from 0.14 > 0.04 * Many many bug fixes ________________________________________________________________________________________________________________________________________ v0.6.0 * Added CBA http://www.armaholic.com/page.php?id=18767 * Added Blastcore http://www.armaholic.com/page.php?id=23899 * First iteration of our new loot spawning system added * Added new Battle Cheat system. * Using Boost Items now bound to user key press (set to T by default + User Action 4) * Added Squad System - Bound to User Action 1 (Default U) * Added Donator Skin System - Bound to User Action 2 (Default H) * Earplugs now bound to User Action 3 (Default Y) * Added cancel by movement to all user actions. (Med + Boost) * Added Gorgona Island http://www.armaholic.com/page.php?id=27996 * Added SR25 by Kiory http://www.armaholic.com/page.php?id=28206 * Updated Wake Island to version 1.0 ________________________________________________________________________________________________________________________________________ v0.5.6 [Server-side only] * Fixed message display bug. * Improved jumping script and combined it with vaulting. V now enabled both actions depending on player speed. (@Majarkin + @SniperGhost) ________________________________________________________________________________________________________________________________________ v0.5.0 * Boost system added. * Care-packages now spawn at random from 3 types. Sniper, High Value AR, LMG. * Added Wreak Sites. * Added Bullet Impact indicators. * Added Status Indicators (Health + Boost). * Added Community Upgrade Project weapons pack . http://www.armaholic.com/page.php?id=27489 ________________________________________________________________________________________________________________________________________ v0.4.0 * Added Trixie's British Weapons, Rifle & Sniper/Marksman packs http://forums.bistudio.com/showthread.php?175821-Trixie-s-Release-Thread * Added Specialist Military Arms pack by blazenchamber http://www.armaholic.com/page.php?id=26428 * Added Thirst System * Added Status Indicators (Health + Thirst) * Adjusted Care-package loot tables. * Added new "High Value" weapon type to military loot. * Re-added LHM Parachute Fix by LordHeart http://www.armaholic.com/page.php?id=24655 ________________________________________________________________________________________________________________________________________ v0.3.5 * Launcher released. * FHQ M4 weapons updated to work with the new Bootcamp update. * Other community made weapons packs disabled until they are updated. * Added UIcorrections by Beazley http://www.armaholic.com/page.php?id=25782 * Added Fixed Exaggerated Weapon Sway by Lao Fei Mao http://www.armaholic.com/page.php?id=25782 ________________________________________________________________________________________________________________________________________ v0.3.0 [Server-side only] ________________________________________________________________________________________________________________________________________ v0.2.5 [Server-side only] ________________________________________________________________________________________________________________________________________ * Fixed the move into co-pilot seat bug on start. * Fixed the issue regarding players left at start due to joining late . * Fixed vehicles spawning near the start position. * Added loot positions to buildings that did not spawn loot. * Added separate AR and hand-gun classes added to the loot tables enabling us to much better define the types of weapons per building. * Added loot limits to each building type. Basically this means we can specify if either ARs/Handguns, or both, will spawn, and how many. * Added lightning bolts to the red zone. * Added anti-cheat thanks to team-atomic.net. * Added leader-board functionality to the server-side code. @Pwnoz0r * Added random cloud cover setting at server start. * Added dynamic fog. This system will change the fog every 1-2 minutes. * Moved the punishment script server-side. * Reduced First Aid kit spawns a little. * Finished intro cinematic. * Increased dammage outside the zone to 0.15 per 20s. Since this is now server-side, we can adjust if we still have people staying outside in the final zones. ________________________________________________________________________________________________________________________________________ v0.2.0 ________________________________________________________________________________________________________________________________________ * Version moved to 0.2.0. This is the stable public release. * C130J now holding all players. * Punishment outside the zone now +0.08 dammage per 20 seconds (Death = 1) * Overall round time reduced to 60 minutes. * If player numbers are below 15 at the zone start time, a smaller primary zone is called. * All sniper rifles / LMG moved to care-package drops only. ________________________________________________________________________________________________________________________________________ v0.1.8 ________________________________________________________________________________________________________________________________________ * C130J pack updated. Now holds 36 players instead of only 24. * Max player count reduced to 36. * FHQ Accessories pack removed. * Loot tables adjusted. * Winner check now works. ________________________________________________________________________________________________________________________________________ v0.1.7 ________________________________________________________________________________________________________________________________________ * BTC Weapons pack updated. * Improved Ragdoll Physics added. http://www.armaholic.com/page.php?id=24560 * Random time for start added. * Clutter system updated to contain loot. ________________________________________________________________________________________________________________________________________ v0.1.6 ________________________________________________________________________________________________________________________________________ * Weapon config errors fixed. * Clutter system added. ________________________________________________________________________________________________________________________________________ v0.1.5 ________________________________________________________________________________________________________________________________________ * BTC Weapons pack added. [MK16/17/M240/249/MK-48] http://www.armaholic.com/page.php?id=24924 * DG Armory SIG SG55x added. http://www.armaholic.com/page.php?id=22817 * EricJ Weapons pack added. [Ultimax 100/M24/L115A3/M110 SASS] http://www.armaholic.com/page.php?id=23858 ________________________________________________________________________________________________________________________________________ v0.1.4 ________________________________________________________________________________________________________________________________________ * Tactical AK-74 w/ Surefire Flashlight by Hotshotmike added. http://www.armaholic.com/page.php?id=23934 * FHQ M4-A4 pack added. http://www.armaholic.com/page.php?id=19218 * FHQ Accessories pack added. http://www.armaholic.com/page.php?id=20393 * ASDG Jointrails pack added. http://www.armaholic.com/page.php?id=23242 ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.1.3 ________________________________________________________________________________________________________________________________________ * Random 1-3 AI guards added to each of the towers numbered 1-6. * Civilians removed. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.1.2 ________________________________________________________________________________________________________________________________________ * Random vehicle script added ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.1.1 ________________________________________________________________________________________________________________________________________ * Map Additions. * Loot positions added for Control Tower. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.1.0 ________________________________________________________________________________________________________________________________________ * Loot tables expanded on and defined. There is now different loot for buildings vs care-packages. * Sniper rifles will only be found at care-packages. * MV-22 care-packages now working again. * Altered more of the in-game messages. * Removed AI car horn bug. * Removed AI car deletion bug. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.9 ________________________________________________________________________________________________________________________________________ * Work done on loot tables. * MV-22 bombing now working. * Altered some of the welcome messages. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.8 ________________________________________________________________________________________________________________________________________ * Added animation fixes for parachute landing. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.7 ________________________________________________________________________________________________________________________________________ * Fixes ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.6 ________________________________________________________________________________________________________________________________________ * AI cars added. * Tweaking of spawn system. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.5 ________________________________________________________________________________________________________________________________________ * Versioning of bikeys now impletmented. * All mission scripts moved into client-side pbo. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.4 ________________________________________________________________________________________________________________________________________ * Civilians removed until a better system is written. * Paradrop now working correctly thanks to [VB]AWOL @ Epoch. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.3 ________________________________________________________________________________________________________________________________________ * Loot system worked on. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.2 ________________________________________________________________________________________________________________________________________ * Certain TPW Mods added. * Paradrop spawn added. ________________________________________________________________________________________________________________________________________ Battle Royale A3 v0.0.1 ________________________________________________________________________________________________________________________________________ * Game system implemented on Stratis.